In the ongoing prerelease war between Sony’s PS4 and Microsoft’s Xbox One, the PS4 continually appears to be the clear victor, from Sony’s E3 showing and Microsoft’s DRM and indie game debacle, to the PS4′s superior hardware and the Xbox One’s higher price. Now, a mysterious insider that has leaked correct Microsoft info in the past, is claiming that the Xbox One can’t output in 1080p, and tops out at a mere 900p.
Update, 4:38PM ET: We’ve spoken with a representative from Microsoft, who provided the following statement: “Xbox One fully supports native 1080p output at 60 fps. It is up to individual developers to determine what resolution best fits their design goals. At launch, Xbox One will present all titles at 1080p—whether natively or upscaled.” It’s worth keeping in mind that just because a box can output at 1080p doesn’t mean it will. For instance, we already know that Ryse – a high-profile launch title — will be running at 900p. The further we get into a console’s life, though, the more experience developers will have with that console, and can figure out methods to get the most out of it. The representative said they could not comment on the rumor regarding the stress test boxes outputting at 900p.
The PlayStation 3 supports 1080p (1920×1080) output, but a large swath of games only displayed in 720p. Meanwhile, the Xbox 360 caps out at 720p. This upcoming generation, both consoles are supposed to support 1080p. A NeoGAF forum user, CBOAT, claims that 720p to 900p (1280×720, 1600×900) will be the Xbox One norm. As far as we know, the PlayStation 4 adheres to this promise, but if this new leak is true, the Xbox One will find yet another category in which to trail the PS4.
However, before you eBay your Xbox One pre-order, you should know exactly what kind of place from which this new “leak” is coming. The leak comes from NeoGAF user CBOAT, which stands for “crazy buttocks on a boat.” While choice of online handle shouldn’t completely damn or praise someone, it can cast the things they say in a certain light. Furthermore, CBOAT has his own troll-speak style language, where everything is misspelled so poorly that you can instantly tell that it was done intentionally. Both the troll-speak and acronym could easily disprove anything CBOAT says, but can also be a clever tactic to disguise actual leaked information. The reason why you shouldn’t instantly discredit CBOAT’s claims is because the user is known within the NeoGAF community for predicting just about everything that went down during the Microsoft E3 press conference this year before it happened.
CBOAT claims that the reason the Xbox One won’t output in true 1080p is because Microsoft rushed to release the console. Just because CBOAT has something of a pedigree with regards to Microsoft rumors, doesn’t mean the person is spot on this time around — especially with something as finicky as game console resolution.
CBOAT also made note of Forza 5 being displayed natively in 1080p, which was confirmed back in September, stating that it should be the exception, not the rule.
In response to CBOAT, an Xbox One developer took to Reddit and responded to the 900p claims. The developer (who has been confirmed as such), stated that the 900p claims were true, but that the resolution was output from consoles specifically made for stress testing. This means that the performance of those consoles should not be indicative of the final, retail unit’s performance.
Whether or not CBOAT or the Xbox One developer are legitimate sources remains to be seen, but both did more or less confirm that there are Xbox One units out in the wild that can only max out at 900p. Take everything with a grain of salt, of course. However, if the Xbox One can’t output in true 900p and instead has to resort to upscaling wizardry, then it would appear that the PS4 once again has an advantage over the Xbox One.
Now read: PS4 is ’50% faster’ than Xbox One, report game developers
Source: http://www.extremetech.com/gaming/168630-xbox-one-graphics-output-in-900p-worse-than-ps4s-1080p
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