Yes, sir.
2. Of these RPs, how long did it take for them to die out?
Anywhere from a month, to seven months.
3. What are common reasons for RPs not finishing? 'Nobody posted' is already implied, so if you can give more specific reasons, that would be better. Eg: Exams, plot wasn't going anywhere so people lost interest, the GM closed it down (Why?), etc etc
The roleplay kept getting pushed further and further back due to a particularly daunting post that was coming up next - something that would require a ton of outside research, a lot of collaboration, or just plain time and effort! I've also seen roleplays die because the GMs planned out all the background and setting content so enthusiastically, but did not at least sketch out a plot. There was no inciting incident planned. No first rung to breach. The Gobi Desert of roleplays is more often than not where things fall apart.
4. Was there any attempt to revive the RP? If so, what actions were taken?
I've mass PM'd people, read up on past posts, done a few test posts. Sometimes it works, sometimes it doesn't. In duo RPs, it often gets things back up and running. With groups, if you wait too long, people may have deleted characters to move on to something more current.
5. Have you been involved in RPs that have reached a conclusion?
In the forums, but not with the RP tab.
6. How long did these RPs run for?
Oof, like, three or four numbers?
7. Were there any significant reduction in the number of players towards the end of the RP? If so, why?
No, sir. It was a duo RP from start to finish.
8. Were there any major rearrangements of the players in your RP? If so, why?
Understand for this one, I'm no longer talking about the completed Duo RP. In other RPs, I have taken over the parts of characters that belong to users who have become uninterested, or just straight up left the site completely. That can often change the dynamic completely.
9. Were there extended periods of inactivity? If so, what did you do to revive it?
Someone leaving on a vacation can spark inactivity. Making sure to hound them once they set foot back on Gateway usually rectifies this.
10. Did you have to 'reboot' the RP at any time?
I had to reboot a very early forum RP I did. I've rebooted many RPs over old roleplaying websites from ages old, to now.
11. What keeps you interested in an RP?
The idea of writing a story with someone, collaboratively, and catching the same creative flow. It's fascinating to me to watch something unfold like that.
12. If you do lose interest in an RP, do you tell the GM/other players your concerns? If not, why?
Generally, no. I haven't been in that position.
13. If you decide to leave an RP, do you give a logical exit of your characters?
I've done that only once. I gave permission for the GM to take over my character.
Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/jQy9R7gAS7A/viewtopic.php
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